Captain Mors
"The Dragon"
We'll likely never know how well the character of Captain Mors
actually played, because the character seems to be mentioned only
in the first run - whether it was dropped or reworked is up in
the air. About seventeen of the Clarence Characters are mentioned
in reviews, but a few are never mentioned though we believe they
were played. In some of the later runs, Mors may have been cast
as the game was under-reg. It is not unusual that if a character
is played poorly in the original run of a game, and subsequently
the game is rewritten, the character may be "written out."
to some extent, because the GMs simply don't know what to do with
the character, since the game got along fine without them.
Captian Mors is a very interesting and unique character, an early
SF hero brought to the game by Bucher from a German pulp which
was popular through both wars.
However, Curtis Beck, who was elected to play Captain Mors did
something....very different.
"Of course there are many things in Eura Mae Coker's review
that I object to most strenuously. I want to say again that there
was no dragon in the first run, thus there was no dragon to "be
left out!" That is to say we wrote no part of a dragon, nor
did we wish one to be played. The player who was cast in the role
of Captain Mors "turned into" a dragon without any ruling
on my part, and I have gotten the consensus of all of the GMs
that none of them had any part in his draconization.
Mr. Walker remembers telling him that he could not breathe fire,
in as lucid and constant a manner as he ever musters. I certainly
did not tell him he could breathe fire. He should not have gotten
your items, and should have had to fight normal combat like everyone
else.
He was not of course the only person who did not seem to understand
that it was the GMs not themselves who "made up" the
characters. Several other players got very irregular rulings by
means of going to first one GM and then the other until they came
to an answer that they liked.
Mr. King assures me that you would have had any better or worse
chance against the War Machine with or without the "Dragon
Breath" of that character, and assures me that the "Dragon
Breath" did nothing in the first run, as it was not a real
thing, in that it was not something contrived by the GMs.
- Metagame, Vol. II, No. 3, Fall, 1906,
p. 8 - Henrietta Wallace, Letter to the Editor
"Curtis Beck played 'the Dragon' in every game in which he
was allowed, and some in which he was not. He called himself "Draco
Draguignan" or some such horrible rot. I do not know whatever
became of him after the Great War. I have heard that he enlisted
with the Army Air Corps and flew an aircraft into someone's domicile,
but I have also heard that he was a salesman of patent leather
shoes after the war, and came around one of Mikhail Jung's games
with a big cardboard suitcase, trying to sell quality footwear.
I suppose he was a harmless enough sort....I had him in "Wu
Wu Wu!" back in ought-nine. I was a ninja master, and he
was my ninja. He shouldn't really have been an ninja of course,
as we were in China, which would make him a...Chinese Monk. But
that didn't sound very scary...people yelling "look out...MONKS!,"
so our warrior types were called Ninjas. The game stole about
as much from "The Mikado" as anything else, so I suppose
it was a good enough term.
Anyway, after the game, I was talking to Abe Marsden, who had
been cast as the other, Evil, Ninja master. He had quite a bit
to say about the incompetence of his Ninjas. He'd "killed"
a character in his hotel room, and sent them to put on their costumes
and come back and pick up the body, to take it and drop it in
front of Game Central because he rightly thought this would be
good camp after the fashion of the Tong in Chinatown.
Alas they forgot his room number and so traipsed about the place
in full ninja garb, with their masks off, until they managed to
raise him on a house phone. By that time a long line of people
had come into the room, including a room-mate who wanted to use
the toilet, which was of course where he'd "hidden"
the body, and it had required all his skill at prevarication to
keep them from discovering the "murder."
I was able to go one better though. Curtis Beck was my assistant.
He had this Oriental Sword, of the sort that you see in secondhand
stores as were brought back in such numbers from the Orient during
the Philippines campaign. At any rate, he managed to get the strap
twisted around his neck and came up to me, red-faced and gesturing
frantically.
So there was my ninja-warrior, who I had to save from suffocation
by his own sword strap. I don't know how he contrived to get it
around his neck like that.
At any rate, he had his dragon mask with him, and he later was
wearing it though I don't know if the GMs broke down and let him
play a dragon, or if he just decided he ought to be one.
- Dr. Milton Moore, Thirty Years Lost: A
LARP Doctor's Memoir, Gerald Durell Publishing by arrangement
with John Cushman Associates, Inc., 1958
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