Nick Carter
Nick Carter is the most widely published detective
in the world, and survived from the 19th century well into the
1930s in print.
According to Jess Nevins, Nick Carter first appeared
in the September 18, 1886 New York Weekly, and from there appeared
in numerous stories, dime dreadfuls, and so on. Some of the stories
are good, and some are dreadful. This character appears as it
was written in 1903, before the death of Nick's wife and subsequent
relationships (he never remarried, and it's a bit unclear what
happened to his son).
The dialog is very loosely taken from "The Great Spy
System, or, Nick Carter's Promise to the President," however
it is rewritten with a very specific President in mind. The bear
incident was probably still receiving newspaper play when the
sheet was penned, and someone with a sharp eye must have noted
that if Nick Carter had any loyalty to his former boss, Thomas
Byrnes, he wouldn't care much for the current President, who put
Mr. Byrnes out of a job during his tenure as Chief of Police in
New York nine years before.
The sheet is attributed to Marsden, but it's not unlikely
that Walker wrote the ending. It resembles some characters they
would jointly write forty years later for "The Film Noir
Game."
Nick Carter
You are an all-American detective. You have a great visual similarity
to Eugen Sandow, the famed strongman of the early 1900's. Giants
are like children in your grasp. You can fell an ox with one blow
of your small, compact fist.
Your papa, Old Sim Carter, made the physical development of his
son one of the studies of his life. That was only one aspect,
however. Your young mind was stored with knowledge--knowledge
of a peculiar sort. Your eyes have, like an Indian's, been trained
to take in minutest details fresh for use. Your voice can run
the gamut of sounds, from an old woman's broken, querulous squack
to the deep, hoarse notes of a burly ruffian. And your handsome
(if you say so yourself) face can, in an instant, be distorted
into any one of a hundred types of unrecognizable ugliness. You
are a master of disguise, and can so transform yourself that even
your own mother can't recognize you. And your intellect, naturally
keen as a razor blade, was incredibly sharpened by the judicious
cultivation of your father.
You're strong--strong enough to lift a horse with ease while
a heavy man is seated in the saddle. You can place four packs
of playing cards together, and tear them in halves between your
thumbs and fingers. You're schooled in every possible area of
knowledge that might conceivably have to do with solving crime,
including the sciences, various languages, art and physiology.
You use of all the latest technology, including cars, monoplanes,
and your own yacht, The Gull. You use gadgets, as with the coat
of chain mail, a gift of the Mikado of Japan, and the two small
pistols held in spring-loaded holsters up each sleeve of your
coat.
You're an ace detective, righting wrongs--sometimes for pay,
sometimes out of a desire to see justice triumph and evil thwarted.
Your goal is to "aim for the right and for righting wrongs."
You live on Madison Avenue and works out of New York City, under
the command of Thomas Byrnes but travel around the country and
the world. You are resolutely honest, and never ever ever give
in to temptation. You live a very clean life, with your only vices
being the occasional cigar and beer. You never even swear.
Although you're only 5'4", you're very, very tough, but you
keep two revolvers up your sleeves in spring-loaders just in case.
One jerk of your arms brings them into your hands fully cocked.
Concealed about your body you have "little steel tools of
the finest temper" along with bowpipes, pinchers, and any
other tools which might prove useful. Likewise, you've got other
gadgets, when need be, including small superexplosives.
You work in disguise in a few different identities, your favorites
being Joshua Juniper and especially Thomas "Old Thunderbolt"
Bolt, a "shaggy and unkempt" country detective who has
his own office entirely separate from yours.
You are assisted by Patsy Murphy
or maybe it's Patrick
Garvan
you forget. Patsy is a bootblack (or, was that a
newsboy?) who proved his mettle as a fighter and detective in
a number of cases. Patsy eventually met a beautiful South American,
Adelina de Mendoza, who would become his wife, and a very valuable
agent for you. She was a born actress and quite skilled at disguise.
You adopted Chickering Valentine, a good-looking teenaged Nevada
ranch hand who greatly resembles you. Chick helps you solve crimes
and has begun to compile a book on the value of evidence. Chick's
cousin, Cora Chickering, also assisted you on a few cases. You
are also helped by the brilliant schoolgirl, Ida Jones (whose
cousin, Rita, an Ida-lookalike, had turned to crime years previously).
Later on Pop-eye, a street waif, assisted you, as did Jack Wise,
a sometime-replacement for Chick and Patsy. Sometimes government
agent Conroy "Con" Conners loaned a hand. On occasion
your cousins Nellie and Warwick "Wick" Carter also pitch
in, as do your butler Peter (and later Joseph) and his chauffeur
Danny Maloney. Early on you were helped by Ah Toon, private bodyguard
and royal detective to the Emperor of China. On international
cases you are helped by Yvonne, the Countess of Tierney, an adventuress.
While in France you are helped by M. Gereaux, the "acting
chief of the Paris secret police." In Japan you are helped
by "Talika, the Geisha Girl," who is also a detective.
You also rely on Demetrius Rackapolo, a Turkish secret service
agent.
You are married to Ethel Dalton, and have a baby boy named Ralph.
Ralph was once kidnapped by an enemy out to ruin your reputation
as a detective, and you were forced to cross Asia and go to the
kingdom of Kurm to retrieve the child.
You founded a detective school for boys six years ago. The school
was meant to teach boys how to be detectives, so they could go
out and be like you. Among its students were Bob Ferret, the youngest
of the school's students, Jack Burton, Roxy the Flowergirl (a
spunky tomboy who came to the school from a circus and who was
the equal of any two boys), and Buff. All of the graduates are
earnest and energetic and physically strong and, of course, willing
to help you as much as possible. After a year you went back to
investigations, the Detective School students going off to Riverdale
Academy.
Of course you have your enemies. How could you not, when you
foiled their villainous plans so many times? Foremost among them,
of course, was Dr. Jack Quartz, a terrible and fiendish arch-villain.
The second best of the villains was Dazaar the Arch Fiend, the
beautiful criminal mastermind, who was capable of throwing a jack-knife
across a street and having it land point first in a door lock;
she was an expert of disguise and had trained six other people
to assume the identity of Dazaar while she went on her merry villainous
way, killing people by inserting radium into the sweatbands of
men's hats or by using the Maiden of Steel (a deadlier version
of the Venetian Iron Maiden) or by throwing hand-made knives at
them from hundreds of yards away. Sometimes Dazaar claimed to
be a Tibetan lama from "that mysterious country lying north
of India." Other times she claimed to be a Russian princess
named Irma Plavatski. At all times she was dangerous.
Some of your enemies appear repeatedly, among them Burton Quintard,
your recurring adversary-come to think of it, many of your foes
have names beginning with Q--and the gambler Dan Derrington, although
few recur as often as Quartz or Dazaar. Some only appear once
or twice, although this does not stop them from making their mark.
There were the aforementioned Queen Zaidee and Zanabayah, dangerous
inhabitants of Lost Worlds. There were the six Dalney brothers,
natives of upstate New York who were all much stronger than Nick;
they were given to vivisection and to the uncouth habit of collecting
people's skeletons by ripping them straight from their bodies.
There were the six Bulwer sisters, three sets of identical twins
who were all possessed of a quite unnatural speed, skill, and
accuracy with handguns; they worked in a Washington, D.C. circus
as the masked "Ace of Hearts" and used identical looks
and skill with guns to carry out crimes as well as perform feats
at the circus. There was Scylla the Sea Robber, the Queen of the
Sirens, a female pirate who helmed a yacht staffed by an all-female
crew; Scylla was more beautiful and deadlier than Anne Bonney
and was one of only two women ever to penetrate one of your disguises.
And there was the "Baroness Latour," aka the adventuress
Mademoiselle Valeria, who owned her own yacht (the Idaline), indulged
in kidnapping and other crimes, and was a formidable foe for you.
Zanoni the Woman Wizard was beautiful, all extremely capable,
homicidal, and amoral. When warned her not to try to "make
love" to you, to get her out of jail, Zanoni responded with:
"Have no fear, my pretty man, my cornucopia of driveling
goodness. When I make love to you, it will be to your articulated
skeleton--to your empty, fleshless skull--to your heart preserved
in alcohol and your liver thrown to the dogs."
And Zanoni is by no means the worst of them, although she has
the cachet of being Dr. Quartz's pupil.
There are many more villains out there. You can hardly remember
them all. Livingston Carruthers, who trapped you in a burning
house and teamed up with Inez Navarro; Morris and Maitland Carruthers.
Tony the Strangler, who always kept a pet cobra on his person
and whose twelve-foot-long giant anaconda accidentally strangled
Tony's sister, Eugenie La Verdes, and nearly got you, before eating
Tony himself. It's a haze. But you've survived them all!
Now you've been assigned to a caper more terrible than any other
save your eighteenth, and thirty sixth.
It started when you were called in to meet the President.
"My term of office will be over soon, and I am looking forward
to retirement."
"I can imagine that you would, sir," replied Nick Carter
for the words were directed to him, and the speaker was the President
of the United States, who had sent for the detective to come to
Washington at once.
"Soon another will take this office. I am almost certain
that he shall meet with the same fate as my predecessor."
"A single shot from a cheap Iver-Johnston pistol?"
"Nothing so specific. But an assassin nonetheless. Likely
an anarchist."
"Always bad news those anarchists. Causing unrest. Not that
you've done too badly by that. By God my old boss Byrnes wishes
it had been you that caught that bullet. Many times he's urged
me to finish the job."
"I've got a nickel plated, ivory handled Smith and Wesson
Special right here in my desk drawer Carter. I could drill you
three times before you stood up, so help me God."
"Indeed. Well, you come across as soft-hearted sir. If you
ask me you should have shot the bear."
"No doubt you would have Mr. Carter. That's where we differ."
"Well said sir."
With that Detective Nick Carter headed out onto the streets to
save the American Republic.
You are armed with two facts:
1) The likely assassin is an anarchist, and may have attempted
such deeds before.
2) He has stolen a phial of a powerful new drug called "The
Accelerator" which may allow him to move at superhuman speeds
so fast that effectively, time stands still for him.
You'll need to be especially wary at the Nomination and the Inauguration,
and need to locate the villain and get back the Accelerator at
all cost.